> For the complete documentation index, see [llms.txt](https://info.skybornegenesis.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://info.skybornegenesis.com/game-information/quests.md).

# Quests

<figure><img src="/files/o95W9hDE7iiHT1DOUbZ9" alt=""><figcaption><p>Sample Quest</p></figcaption></figure>

<table><thead><tr><th width="219">Quest Component</th><th>Description</th></tr></thead><tbody><tr><td><strong>Narrative Title</strong></td><td>These are the titles for each quest.</td></tr><tr><td><strong>Narrative Description</strong></td><td>These are the descriptions for each quest where we include more detailed storytelling.</td></tr><tr><td><strong>Location</strong></td><td>This is the area within the region where the quest pin is located.</td></tr><tr><td><strong>Duration</strong></td><td>Quests have varied durations in minutes, hours, days.</td></tr><tr><td><strong>Hero Slots</strong></td><td>Each quest supports up to 3 hero slots.</td></tr><tr><td><strong>Hero Traits</strong></td><td>Each hero slot supports up to 3 traits.</td></tr><tr><td> <strong># of Reward</strong></td><td>The number of a specific reward the player could receive if successful.</td></tr><tr><td><strong>Rewards</strong></td><td>Each quest has four potential rewards. Each reward has it’s own min and max percentage chance. Matching traits increases the success chance of each reward.</td></tr><tr><td><strong>Rewards % Chance</strong></td><td>The percentage chance the player has to earn a specific reward.</td></tr><tr><td><strong>Costs</strong></td><td>Some quests will have costs. The player will need to have those resources in order to pay the quest cost to start the quest.</td></tr></tbody></table>

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